Skulls Ludo: Whitepaper
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  • 🎲Skulls Ludo: Overview
    • 💸What is Play-to-Earn
    • Play-to-Earn Issues
    • Solving the Challenges
  • 🎮Meet Skulls Ludo
  • Gameplay
    • 🕹️Game Modes
      • Legacy Mode
      • ⏱️Rush Mode
      • Allies Mode
  • Ranking & Progression Mechanics
  • 📖Gameplay Mechanics
    • Dice Rolling System
    • Piece Movement & Strategy
    • Eliminations & Safe Zones
    • 🏁Home Zone & Winning Conditions
    • ⚡Power-Ups
    • Turn Timer & Match Speed
    • Tournaments & Events
  • NFT Integration & Benefits
    • NFT Ranks & Benefits
    • NFT Attributes
  • Skulls Ludo Economy
    • Economy & Game Currencies
    • Earning Mechanism
  • $SKL Tokenomics
    • Token Utility & Supply
    • Token Rewards & Distribution
  • Staking & Governance
  • Securing the Ecosystem
  • Roadmap
  • Technology Stack & Infrastructure
  • Team
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© 2025 Skulls Ludo

On this page
  • How Eliminations Work
  • Reward System for Eliminations
  • Safe Zones & Their Importance
  • Offensive vs. Defensive Playstyles
  • Power-Ups That Influence Eliminations

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  1. Gameplay Mechanics

Eliminations & Safe Zones

Skulls Ludo introduces strategic eliminations and safe zones to add depth to traditional Ludo gameplay. Players must carefully plan their movements to avoid elimination while seeking opportunities to knock their opponents off the board. These mechanics create a dynamic battlefield where both offensive and defensive strategies are essential for victory.

How Eliminations Work

In Skulls Ludo, eliminations occur when a player lands on an opponent’s piece, sending it back to the starting area. This forces the opponent to restart their progress, delaying their ability to reach home.

Elimination Condition

Outcome

A player lands on an opponent’s piece

The opponent’s piece is sent back to the start.

A player uses the Reverse Attack power-up

The opponent’s piece moves backward, potentially exposing it to further eliminations.

A player activates the Freeze Opponent power-up

The targeted player loses their next turn, making them vulnerable.

Reward System for Eliminations

Every time a player eliminates an opponent’s piece, they earn additional XP (Experience Points) and RP (Rank Points) to advance in rankings.

Elimination Action

XP Reward

RP Gain

Eliminating 1 opponent

+50 XP

+5 RP

Eliminating 2 opponents in a game

+120 XP

+12 RP

Eliminating 3 or more in a game

+200 XP

+20 RP

Safe Zones & Their Importance

Safe Zones are designated spots on the board that protect pieces from being eliminated. Players must strategize to use these areas wisely.

Safe Zone Rule

Effect

Pieces inside a safe zone cannot be eliminated.

Protects pieces from attacks.

Safe zones exist at key points on the board.

Forces players to plan movement carefully.

Players can stay in a safe zone as long as they want.

Allows defensive play but may slow progress.

Offensive vs. Defensive Playstyles

Players must choose between aggressive eliminations and defensive safe zone usage to optimize their chances of winning.

Playstyle

Strategy

Aggressive Play

Chase down opponents and eliminate them to earn rewards.

Defensive Play

Use safe zones strategically to avoid getting eliminated.

Balanced Play

Mix both strategies based on board positioning and dice rolls.

Power-Ups That Influence Eliminations

Several power-ups enhance the elimination and survival mechanics, making the gameplay even more strategic.

Power-Up

Effect on Eliminations

Shield

Protects a piece from elimination for three turns.

Reverse Attack

Pushes an opponent backward instead of eliminating them.

Freeze Opponent

Prevents an opponent from moving, increasing elimination chances.

Eliminations and safe zones create a thrilling balance between risk and reward in Skulls Ludo. Players must decide when to attack, when to retreat, and when to seek refuge. By using power-ups and strategic positioning, they can maximize their chances of survival while disrupting their opponents' progress. Every move counts in this high-stakes battle for victory!

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Last updated 3 months ago

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